Worm Apocalypse
LIGHT 1

Worm Apocalypse

  • Archetype:
  • Worm

  • ATK:
  • 300

  • DEF:
  • 200

  • View:
  • 3201




FLIP: Target 1 Spell/Trap Card on the field; destroy that target.




 
 
AI Power Analysis
Removal / NegationConfidence: MediumEvaluated Oct 7, 2026
38± 8/ 100
Power Score
Intrinsic 43
Deck 35

Worm Apocalypse — Power Evaluation

Final Score: 38 ± 8 · Confidence: Medium

  • Intrinsic: 43 · Deck: 35 · Meta: provisional
  • Primary role: Removal / Negation

Why it scores here

Worm Apocalypse is a 300-ATK Level 1 Flip Effect body whose only stated output is destroying one Spell or Trap card on the field, so it scores as a cheap, narrow removal tech rather than a threat in its own right. The evidence is one Red-Eyes deck running 2 copies with no recorded combo boards, which confirms a practical role but not a strong one. The 300 ATK and the Level 1 body earn no points by themselves; only the flip-destruction conversion and the low slot cost do.

Axis scores

Axis Score Evidence
Accessibility 35 Level 1 body with no searcher or starter route in the evidence; it is live only as a set-and-flip body, and the one sampled deck confirms it is played (observed, inferred).
Combo & Conversion 15 Its text converts into a single Spell/Trap destruction and nothing more; combo data shows 0 appearances, so no board-building claim is supported (verified, observed).
Resource Economy 45 A body traded for one Spell/Trap is roughly card-neutral, with no recursion or refuel in the text (verified, inferred).
Effect & Interaction 35 The flip effect hits only Spell/Trap cards on the field, not monsters or the hand, so interaction is narrow and situational (verified, inferred).
Material Utility 45 A Level 1 LIGHT Reptile is a generic low-level material, but the evidence does not measure it as material and it is not a Tuner (verified, inferred).
Resilience & Flexibility 30 The effect is a flip trigger that can be negated and has no redundancy or multi-zone use in the text (verified, inferred).
Deck-Building Efficiency 75 A single-level, non-garnet body that runs at 2 copies in the sampled deck is cheap and clean to play (verified, observed).

Calculation

Weight profile: Removal / Negation primary, no secondary role blended. Intrinsic ≈ 43, Deck ≈ 35, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Cheap Level 1 body whose flip effect converts into destroying one Spell/Trap card
  • Practical in the sampled Red-Eyes deck at 2 copies
  • Low deckbuilding cost with no garnet or lock restriction

Weaknesses

  • Flip effect hits only Spell/Trap cards, not monsters or the hand
  • 300 ATK and the body give no value on their own; no observed combo role
  • Effect can be negated, which leaves a plain body

Counters / choke points

  • Negating the flip effect (inferred from the text)
  • Having no Spell/Trap on the field for the effect to target

Best use

Removal (Spell/Trap destruction on flip). Decks: Red-Eyes. Suggested copies: 2.

Evidence & gaps

  • Verified: Flip effect destroys 1 Spell/Trap card on the field (card text); Level 1 LIGHT Reptile, 300 ATK / 200 DEF, Worm archetype (card); Played in 1 of 1 sampled decks at 2 copies, Red-Eyes archetype (deck stat)
  • Observed: 0 combo appearances, so no recorded board role (combo stat)
  • Inferred: Removal is the only meaningful output of the card; Generic low-level material value, not measured
  • Data gaps: Single-deck sample only (1 deck, Red-Eyes) No combo boards recorded (combo conversion is text-only inference) No guides supplied No usage statistics (StatisticsCard) for this card No banlist token; assumed 3 copies (unlimited)











https://metaduelist.com/
Top